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Two-Tone Camping Sleeping Bag — Soft Goods LookDev

Hello everyone! Want to share my latest personal project focused on soft goods modeling, cloth simulation, and realistic fabric visualization.
My main objective was to capture the natural behavior of lightweight nylon and thick insulation, making the digital asset feel completely tangible.
🔍 Key Features & Detailing:
• Realistic Cloth & Folds: Used advanced simulation tools to create organic wrinkles, realistic tension around the seams, and natural, heavy folds on the turned-down gray inner lining.
• Material Authenticity: Crafted a subtle semi-gloss nylon shader for the blue and orange exterior to accurately mimic water-resistant camping gear, paired with a soft, matte, heat-retaining fabric texture for the interior.
• Precision Elements: Meticulously modeled the zipper line, seam stitching, and insulation baffling to ensure a premium, production-ready product presentation.
⚙️ Tech Specs:
• Software: 3ds Max / Marvelous Designer / ZBrush) | Render Engine: KeyShot
• Post-Processing: Photoshop